Render View Settings

 

This section provide controls to define the resolution and information display on the OctaneRender Viewport.

Render_View_Settings_Fig01_3dsmax_v2023.jpg

Figure 1: Render View Settings

 

Render View Setting Parameters

Use Window Resolution - Use the OctaneRender Viewport Window Size.

Use Production Resolution - Use the Output Size define from the Common tab.

Use Viewport Background - Use the image set as background in 3DS Max viewport. The image will be adjusted to the resolution and will be visible if the Alpha channel is enabled in Kernel Type settings.

Autoupdate movable proxy - Update mesh of Movable ProxyAn object saved as a separate file with the purpose of being reused in larger scenes. This is used to minimize any addition to the total polygon count in the scene, especially if the scene requires the same object to appear several times. If used in conjunction with instancing, Proxies help keep very large scenes from reaching polygon limits and also keeps the relative file size of the main project file manageable. when the geometry changes.

Render Width - The OctaneRender Viewport width when both Windows and Production Resolution are unchecked

Render Height - The OctaneRender Viewport height when both Windows and Production Resolution are unchecked

Image Aspect - The OctaneRender Viewport aspect ratio, render height will be automatically adjusted to match the ratio.

Refresh Time (ms) - How often to check for updates. This helps balance between viewport responsiveness and giving more time to render.

Quick Mode - Will speed up interactivity by skipping certain update checks.

Lock Image Aspect - Will adjust Render Width or Height to maintain image aspect ratio.

Enable Stats in Viewport - Display render statistics.

Render Statistic Customization - Customize options to display render statistics.