ORBX Proxy


The ORBXThe ORBX file format is the best way to transfer scene files from 3D Authoring software programs that use the Octane Plug-in such as Octane for Maya, Octane for Cinema 4D, or OctaneRender Standalone. This format is more efficient than FBX when working with Octane specific data as it provides a flexible, application independent format. ORBX is a container format that includes all animation data, models, textures etc. that is needed to transfer an Octane scene from one application to another. ProxyAn object saved as a separate file with the purpose of being reused in larger scenes. This is used to minimize any addition to the total polygon count in the scene, especially if the scene requires the same object to appear several times. If used in conjunction with instancing, Proxies help keep very large scenes from reaching polygon limits and also keeps the relative file size of the main project file manageable. object lets you load the ORBX® file format into a 3DS Max® scene. ORBX files can carry full scene data from other sources such as OctaneRender® Standalone, or other Digital Content Creation applications like Maya®, Houdini®, or Cinema 4D®. You can access the ORBX Proxy object from the Octane sub-category by clicking on the Create tab in the Command Panel. The ORBX Proxy shows up in the Viewports as an empty box, but once you open the Render Viewport, the entire ORBX scene renders.


Figure 1: Accessing the ORBX Proxy from the Command Panel



Figure 2: A rendered ORBX Proxy