The Layered MaterialThe representation of the surface or volume properties of an object. node constructs complex MaterialsA set of attributes or parameters that describe surface characteristics. that consist of a base layer and up to eight Material Layers. You can create complex Materials in a physically-based manner, as opposed to manually mixing MaterialsUsed to mix any two material types. together.
Figure 1: The Layered Material with a Diffuse materialUsed for dull, non-reflecting materials or mesh emitters. as the base Material, and a SpecularAmount of specular reflection, or the mirror-like reflection of light photons at the same angle. Used for transparent materials such as glass and water. layer as the Layer 1 input
Add Layer - Adds a new Layer input to the end of the Node. You can add up to eight Layer inputs.
Remove Layer - Removes the last Layer input on the Node.
Base Material - The Material that sits below any additional Material Layers.
Layer 1 - 8 - The Material Layer inputs.
With the Layered material, you are given all Material Layers used in OctaneRender®, letting you reconstruct pre-existing OctaneRender® Materials or your own uber-Material.