Color Correction

 

The Color Correction map adjusts typical image attributes for a Texture map with Brightness, Hue, Saturation, GammaThe function or attribute used to code or decode luminance for common displays. The computer graphics industry has set a standard gamma setting of 2.2 making it the most common default for 3D modelling and rendering applications., and Contrast parameters.

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Figure 1: The non-color corrected texture in the left MaterialThe representation of the surface or volume properties of an object. Preview window and the color corrected version on the right